Ludus brings together everything your gaming group needs — game nights, shared library, player matching, tournaments. Designed for gamers, not spreadsheet wizards.
Excel for members, WhatsApp for RSVPs, BGG for tracking games, PayPal for dues… Your organizers waste precious gaming time on admin that should be simple.
Modular features you can enable as needed, with vocabulary that fits gaming culture.
Schedule regular game nights and special events. Manage RSVPs, table counts, and game preferences. Automatic reminders so players actually show up.
Events ModuleComplete directory with game preferences, play styles, and availability. Find players who love the same games as you — or who want to learn.
Players ModuleTrack who owns what game. Manage borrowing and returns. Filter by player count, complexity, theme, or BGG rating. Import your collection in seconds.
Library ModuleRun tournaments with automatic brackets, scoring, and standings. Support for Swiss, elimination, and round-robin formats. Rankings that update live.
Tournaments ModuleOrganize learn-to-play sessions. Match new players with experienced teachers. Track who knows what games so you always have someone to teach.
Teaching ModuleCollect membership fees and venue contributions online. Track who's paid, send reminders, and split costs fairly across the group.
Finance ModuleTrack plays, wins, and personal ratings for every game. See your club's most-played games, top winners, and discover which games deserve more table time.
Statistics ModuleA public-facing page for your club with upcoming events, game library highlights, and membership info. Share one link and let new players discover your group.
Public SiteFrom the organizer who books the venue to the player who just shows up to roll dice, Ludus fits how each person actually plays.
"I spend more time coordinating than playing"
One link for RSVPs, automatic reminders, at-a-glance attendance — more time at the table
"I teach the same rules every week to new people"
Track who knows what, schedule teaching sessions, build a pool of teachers so it's not always you
"I have no idea where half our games went"
Full lending history, due date reminders, every game accounted for — your collection stays intact
"I never know what's happening or who's bringing what"
See upcoming events, RSVP in two taps, know what games are on the table before you show up
Players sign up online, pick their game preferences, and you see exactly how many tables you need. No more last-minute scrambles or awkward "who's coming?" messages.
"We used to get 'maybe' from 20 people and have no idea how many tables to set up. Now we know exactly who's coming and what they want to play. Game nights start on time instead of with 20 minutes of chaos."
A shared catalog of every game your members own. Filter by player count, play time, or complexity. Track borrowing so games actually come back.
"I used to buy games we already had in the club because nobody knew who owned what. Now I search before I buy. We've also discovered gems in members' collections that never made it to game night before."
A living directory of your club members with their favorite games, play styles, and availability. Perfect for finding opponents for that 4-hour wargame or a quick filler.
"I've been trying to get a Spirit Island game going for months. I posted in Ludus, found 3 other fans in my club I didn't even know about, and we've played twice already. Game-changer."
From game night chaos to tournament day, here's what changes when everything works together.
You booked the community center for game night. 12 people said 'interested' on Discord, but only 3 actually confirmed. You brought 4 games: a 6-player party game, a 2-hour euro, and two fillers. 18 people show up. Half want to play the same hot new game nobody brought.
Players RSVP with game preferences. You see 18 confirmed with 6 wanting that hot new game (Marcus owns it and confirmed he's bringing it). You set up 4 tables in advance. Everyone knows what they're playing before they arrive.
Games start in 5 minutes instead of 30. No disappointed players. More games played, more fun had.
Your club's annual Wingspan tournament has 16 players. You create a bracket in Google Sheets. By round 3, people are texting you asking who they play. Someone claims a result you don't have. The sheet isn't loading on mobile. Scores are scribbled on napkins.
Create tournament in Ludus, set to Swiss format, 4 rounds. Players see their matchups on their phones. After each game, both players confirm the result. Standings update live on the big screen.
Zero disputes. Everyone knows standings. The winner gets crowned without drama. Players are already asking about the next tournament.
You bought Twilight Imperium 2 years ago. It needs 6 players and 8 hours. You've posted about it three times. You get a few 'someday!' responses. The shrink wrap is still on.
You create a 'Looking for TI4' post with your available dates. 4 interested players sign up. One says they can teach. You lock in a date, everyone commits, and the game is finally happening.
Your $150 game gets played. You discover two players who want to make it monthly. A tradition is born.
| Task | Before Ludus | With Ludus |
|---|---|---|
| Game night RSVPs | Discord polls, text messages, Facebook events, 'maybe' from everyone. Set up tables and hope for the best. | One link, firm commitments, game preferences included. Know your player count and table needs days in advance. |
| Finding who owns a game | Post in Discord. Wait for replies. Scroll through old messages. Ask around at game night. Give up and buy a duplicate. | Search the library. See owner, availability, and borrowing status instantly. Request to borrow with one tap. |
| Borrowing games | Hand it over. Hope you remember who has it. Text reminders. Awkward conversations. Eventually write it off as lost. | Request, approve, track. Due date reminders sent automatically. Return logged. Full history preserved. |
| Running tournaments | Google Sheets bracket. Manual updates. Mobile doesn't work. Disputes about results. Scoring on napkins. | Automatic brackets. Mobile-friendly. Both players confirm results. Live standings. Zero disputes. |
| Finding players for heavy games | Post in Discord. Get 3 'maybes' and 1 'what game?' reply. Never actually play. | LFG post with dates. Committed players sign up. Game happens. Repeat. |
| New member onboarding | Add to Discord. Explain all the unwritten rules. Hope they figure out when events are. They don't come back. | Send invite link. They see all events, games, and members. RSVP immediately. Show up knowing what to expect. |
We built Ludus because your gaming community's data has no place on Big Tech servers.
Your data never passes through Google, Amazon, Microsoft, or Facebook. Independent infrastructure, controlled by us.
Servers located in the European Union, subject to GDPR — the world's most protective legislation for personal data.
Data encrypted in transit (HTTPS) and at rest on our servers. Your information is protected at every step.
Full export at any time. If you leave, we delete everything. No lock-in, no traps, no resale.
Full access to all features, no credit card required. You test, you give us feedback, you help shape the product.
We're building for hobby clubs, not corporations. Prices will remain adapted to club budgets — we promise.
No artificial limits during beta. We count on common sense usage — fair use for real gaming groups.
We're a small team building something we love. We respond quickly, we fix bugs fast, but we don't promise 99.99% SLA. We promise to care.
Early adopters level up first. Join now and lock in founder pricing when we launch — plus direct input on features we build next.
Terms may evolve at launch — we'll always notify you in advance.
Can't find what you're looking for? Write to us at hello@communify.site
Most clubs are operational in less than an hour. You create your club, import your game library from BoardGameGeek, invite members, and you can schedule your first game night immediately. We guide you through every step.
Absolutely! Ludus connects directly to BoardGameGeek. Enter your BGG username and we'll import your collection automatically, complete with game details, ratings, and player counts. Multiple members can import their collections to build a shared library.
Create a tournament and choose your format: single elimination, double elimination, Swiss, or round-robin. Set the game, player cap, and schedule. Players sign up, and Ludus generates brackets automatically. After each match, both players confirm the result. Standings and brackets update live.
Yes! Before you buy that new hotness, search the library to see if someone in your club already owns it. You might discover you can try it first — or that three people already have copies. No more duplicate purchases.
Members set their game preferences, play styles (competitive, casual, teaching-friendly), and availability. When you want to play something specific, search for compatible players. Or post a 'Looking For Game' request and let interested players come to you.
Each member marks which games they own and are willing to bring or lend. The library shows all available games across the club. Members can request to borrow games, and the system tracks loans and sends return reminders. Filter by player count, weight, or mechanics to find the perfect game.
Not at all! Ludus works great for RPG groups, card game clubs (MTG, Pokemon, etc.), wargaming communities, miniatures groups, and any tabletop gaming club. The features adapt to your play style.
All data is hosted in the European Union, with GDPR-compliant providers. Your club data is never resold or shared with third parties. You remain the owner of your data and can export it at any time.
Yes. Log plays after each game night, including who played, who won, and personal ratings. Over time, you'll see your club's most-played games, rising favorites, and hidden gems that deserve more attention.
Ludus supports multiple venues. Create events at different locations, and players can filter by venue. Perfect for clubs that rotate between the library, coffee shop, and members' homes.
Join the first gaming groups on Ludus. Full access during beta, BGG import, and your feedback shapes the product.
🔒 No credit card · GDPR · Data hosted in Europe